The Secret World : Dungeon Running in The Secret World
     MMORPG's own Carolyn Koh was at the recent EA Summer Showcase out on the  Left Coast, and during her time there she was treated to the first ever  reveal of a dungeon in Funcom's The Secret World.  Find out what  Carolyn thought of the hotly anticipated game's combat, classless  system, and more. 
 The graphics are impressive, not only on the grand scale but on the  intimate, personal scale as they made good use of the 3-D space. Unlike  the gigantic architecture and towering landscapes of many fantasy games  out there, Solomon Island seemed real, with levels that player  characters could jump to or climb easily and foot bridges that weren’t  scaled for tanks to trundle down side by side.      
 The game requires players to pay attention and learn. Situational  analysis is required and in between encounters, players will be able to  change out their skills. The earth is being invaded and Gaia is pushing  back. Players will find anima wells at some point in a dungeon where  they can change their skill sets, changing the seven active and seven  passive skills that they brought into the encounter.
    
    
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