Star Trek Online : Bringing the Next Enterprise to Life
     The latest developer diary on the official Star Trek Online site has  arrived with details about how exactly the team chose the winner of the  recent "Design the Next Enterprise" contest and how the team plans to  bring that star ship to life. It's a terrific look at the design process  from pen and ink drawing through the draft rendered version. 
 Normally at this stage of the process, with a piece of concept art and a  rough 3D model, we'd jump right into building the ship. We'd pass it on  to the ship team's capable hands and, in a few weeks and with some  iteration, we'd have a shiny new ship in the game. However, we've got a  new member to the STO art team. His name is Thomas Marrone and he loves  him some Star Trek. He's a talented guy, has this infectious enthusiasm  for all things Trek, and he really wanted to sink his teeth into the  next Enterprise. Since we only had a front ¾ view of the ship we still  had some extrapolation to do. We actually liked the fact that there was  room left for us to get our hands dirty in the design. The biggest  unanswered question was how that double-neck-to-saucer junction was  going to work. Thomas said he had an idea, so we gave him our blessing  and let him go about figuring things out.
    
    
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